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Bender takes humanoid robots out of the lab and into the factory. We are a small team in Milan: whoever joins now works on real robots, with real clients, and shapes how it gets done.

Open positions · 1

Software Engineer — Humanoid Robotics

Area
Engineering
Location
Milan, with travel to client sites in Italy
Posted

We are looking for a software engineer to put humanoid robots to work on our clients’ production lines and warehouses: from the first test in simulation to the robot running its shift on the floor.

What you will do

  • Integrate humanoid robots from different manufacturers and develop the software that lets them carry out real tasks: picking, handling, loading, inspection.
  • Connect the robots to the client’s systems (MES, WMS, PLC) and to the Bender platform.
  • Simulate and validate each task before the robot goes on the line.
  • Monitor the robots in production, analyse their data and improve speed and reliability.
  • Work on site at client plants alongside our operations team, from installation to go-live.

What we are looking for

  • Degree in computer, robotics or automation engineering, or equivalent experience.
  • Solid Python and C++.
  • ROS 2 and Linux.
  • Grounding in at least one of computer vision, motion control or machine learning.
  • Willing to travel to client sites in Italy.
  • Fluent Italian and good technical English.

Nice to have

  • Robot simulation (NVIDIA Isaac Sim, MuJoCo or Gazebo).
  • Hands-on experience with real robots: arms, AMRs or humanoids.
  • Imitation or reinforcement learning for manipulation.
  • Industrial protocols (OPC UA, Modbus, Profinet).

What you get

  • Real humanoid robots to put into production, not just simulations.
  • A small team where your work shows up on the floor right away.
  • Direct contact with the manufacturers and the client companies.
  • Contract and pay set according to your profile.

How to apply

Apply →

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